BattleBytes 101: Units and Stats

I thought it might be interesting to write something about the combat mechanics in the (unimaginatively named) BattleBytes system, which is being developed for Pirates and Traders 2. Disclaimer: Since this is still very much in development, the design here may change before it goes public. Scale BattleBytes is a…

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New update coming

A new update should roll out later today, containing some bug fixes. I’ve registered that people are having some issues with recruiting + distributing plunder; this patch will probably not fix that issue entirely, but I’m working on tracking down the issue and getting it fixed. I also plan to rework…

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No Easter Goodies (Yet)

Just a brief update on where things stand right now. After the portrait update and fixing the follow-up issues, I had to take a short break from working on the game to recharge the batteries and catch up on other things (also a little bit of gaming – though I…

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P&T2: Character Portraits are here

Pirates and Traders 2 v0.194 is now rolling out via Google Play. This update adds character portraits to the game, based on the art of the awesome Callie MacSaylor. More than 1000 pieces of art have gone into creating the various combinations of character appearance and clothing that is now…

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Things take time

A common refrain, unfortunately. Apologies for being off-line for a few weeks; the usual combination of work, life, and other things not MicaBytes related has kept me busy. In a turn of good news, I can say that I don’t plan on picking up “Mass Effect: Andromeda” anytime soon, so…

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