November 2016

Time for an update on where things stand. As mentioned earlier, I changed jobs in November. This meant an unavoidable slowdown in development for the past weeks, both before the switch (during the process of wrapping up at my old place of work), as well as after, as I spend…

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Version 0.160

It’s been a long time coming, but version 0.160 is finally rolling out over Google Play now.   WARNING: This update messes with your savegames. If you want to avoid losing old saves, make sure that you do NOT overwrite them after the game has converted the old savegame (use…

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Summer’s Over

So, a month or so ago, I mentioned that thing’s were happening in my private life that caused a slight hiatus in development for P&T2. I can mention now that what happened was that a number of interviews (and the preparation for these) were swallowing up my free time, which…

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Pirates and Traders 2 is out in early access

Pirates and Traders 2 is now getting distributed across the servers of Google Play. Once it’s arrived, it should be available on this link. Before you get too excited, though, it is worth keeping in mind what this game isn’t. It is not the full version of the game as I…

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When is it out?

The number one question I’m receiving right now in relation to “Pirates and Traders 2”. The answer is still “Uhm…?”. The game engine is pretty stable now, but there is still work to do. But if you’re impatient, scroll down to the bottom of the post. The first release will…

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Closing in on Release

It’s been a bit short of news on the fan page for a while now; the reason is quite simply that I’ve been busy, at work, and at working on Pirates and Traders 2. After some initial stability issues, the new game engine now seems to be stable and without…

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