Imperium: Starting up

It’s been a while since the last post, but with vacation rolling around, I am getting more time to work on Imperium, and thus time also to write a bit. And since I’ve promised “new” screenshots for ages, I thought I’d better post something with one. Please note that the…

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Some thoughts on “Age of Napoleon”

I recently acquired the boardgame Age of Napoleon by Renaud Verlaque, a strategic boardgame over the Napoleonic wars. As such games go, it is pretty unique, allowing you to play the entire conflict in 3 hours of gaming time. One would find it hard to complete a game of classic Risk within that time.

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SPQR (Part 3)

In between elections the player must see to the day-to-day management of the faction. A faction is centered around a Senator – the faction leader – whom you select at the start of the game. In addition, each faction also has two other leaders; the “Spokesperson” (preferably a leader with…

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SPQR (Part 2)

The election game is essentially a battle to control the Roman state, with the winner of the battle being whichever faction is able to dictate the distribution of the benefits of that control. The following are the lists of benefits that I am currently planning to include in the game:…

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A Funny Thing Happened on the Way to the Forum

As mentioned on the forum, I was going to be a bit distracted for a while, and I ended up not getting the latest done last week. And then this past weekend, I went on a short vacation to the Eternal City … Roma itself. My second time there, but…

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SPQR (Part 1)

I’ve been busy moving to a new apartment this weekend which delayed this post a bit. Here we go, though. The Roman politics module is a part of the game that has gone through a lot of re-design over the years, almost as much as the many battle engine iterations,…

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