Progress Report – December

Here be Dragons. Or in other words: November was the month in which I spent far too much time playing Dragon Age: Origins. That’s the problem of working on stuff in one’s free time; it really doesn’t leave space for much else, so playing games for me is always a…

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Progress Report – November

Once more into the breach, dear friends. Well, that’s pretty much the story of October’s development work. Although I’ve also done other stuff, most of the month has been spent polishing the siege battle engine in Imperium; digging for bugs, fixing interface issues, adding a few extra options that felt…

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Progress Report – October

I am glad to see that some of you have enjoyed “Imperium Mini”. It is interesting – and a little bit scary – to release something like that into the wild. Even though I only mentioned it a few places (a couple of forums and of course in the mail…

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Welcome to MicaByte.com

Hi all, and welcome to the new site for Imperium. Hopefully you received the mail from the old forums, but if you didn’t here are the core points: I’ll be doing a clean-up of the forums shortly. If you have an account on it, please make sure that you log…

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Quo Vadis Imperium?

As those of you who read my “regular” updates on the forum have no doubt noticed, I’ve gotten a good deal more “home-work” these days than just Imperium. 🙂 For this reason, I have spent some of the time during this summer holidays not only working on Imperium, but also…

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