Imperium: An Eagle in Italy

Finally, as promised, another screenshot. Please keep in mind that everything here is placeholder art – usually stuff from pictures or icons that I have resized/manipulated into a usable form. Everything will eventually need to be replaced. If any of you recall the old screenshots, you will note that a…

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Eight Greatest Features

Troy Goodfellow over on Flash of Steel, recently posted on the Eight Greatest Features that a game should have. It makes for interesting reading, although a couple (2 & 3) are to me “features that every good game must have” rather than “features that make a game cool” (which seems…

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Imperium: Starting up

It’s been a while since the last post, but with vacation rolling around, I am getting more time to work on Imperium, and thus time also to write a bit. And since I’ve promised “new” screenshots for ages, I thought I’d better post something with one. Please note that the…

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SPQR (Part 3)

In between elections the player must see to the day-to-day management of the faction. A faction is centered around a Senator – the faction leader – whom you select at the start of the game. In addition, each faction also has two other leaders; the “Spokesperson” (preferably a leader with…

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SPQR (Part 2)

The election game is essentially a battle to control the Roman state, with the winner of the battle being whichever faction is able to dictate the distribution of the benefits of that control. The following are the lists of benefits that I am currently planning to include in the game:…

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A Funny Thing Happened on the Way to the Forum

As mentioned on the forum, I was going to be a bit distracted for a while, and I ended up not getting the latest done last week. And then this past weekend, I went on a short vacation to the Eternal City … Roma itself. My second time there, but…

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