Winter Updates

Winter is coming… or something. Or already here, if you live in the distant North, as I do. Anyway, herewith a short run-down of the plans over the next couple of weeks. More Stories With land combat now being resolve-able, I’ll be adding more and more story snippets and events…

Continue reading

Autumn Update – Finally

The big autumn update – version 0.378 – is finally released. As usual, there will probably be issues that the beta testers where simply not able to catch – for those – in advance, my apologies. I’ll try to fix them as fast as possible – as per usual. Thanks…

Continue reading

Autumn Update

The big autumn update is now live on the beta opt-in channel. Assuming no major issues turn up, it will move into general release within a few days – as usual. As mentioned in a previous post, there are a bunch of major changes in this update. Trade Good system…

Continue reading

Update pending

Hi all. Just a quick note to let you know that the next update is pending. It’s currently being tested by the alpha testers, and as soon as I feel reasonably confident that it is stable, it will be released to the beta track. Changes that are definitely coming in…

Continue reading

A Boardgame Legend Passes

A few days ago, legendary boardgame designer Richard H. Berg passed away. It is hard to overstate the impact this man has had on games as a hobby – 189 published games and expansions on boardgamegeek speaks for itself. He was a singularly ambitious boardgame designer, and continually pushed the…

Continue reading

Open Source

I’m an open-source evangelist. I’ve been so, pretty much since my second professional job. I was given the opportunity to make the first project I worked on there open source, and I basically never looked back. There are so many benefits to open source: beter visibility, better recruiting, better testing…

Continue reading