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Difference between revisions of "Changelog" - Pirates and Traders 2
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Difference between revisions of "Changelog"

From Pirates and Traders 2

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=== Version 0.114 ===
 
=== Version 0.114 ===
  
 +
* Fixed an issue that prevented story event icons (surplus/demand) from being visible on the main map view.
 
* Added the fishing boat encounter back into the game. More sea travel encounters will follow.
 
* Added the fishing boat encounter back into the game. More sea travel encounters will follow.
 
* Ship items sold to the shipwright in port should now be correctly available for purchase.
 
* Ship items sold to the shipwright in port should now be correctly available for purchase.

Revision as of 00:27, 7 May 2016

Version 0.114

  • Fixed an issue that prevented story event icons (surplus/demand) from being visible on the main map view.
  • Added the fishing boat encounter back into the game. More sea travel encounters will follow.
  • Ship items sold to the shipwright in port should now be correctly available for purchase.
  • Transferral of cannons between ships (as well as purchase of such items in port) should now work correctly.

Version 0.113

  • Fixed a major bug in the way crimes and rank points are calculated.
  • The world status view now provides a visual indication of the number of rank points that have been accumulated.
  • The character status view now shows your personal wealth.
  • Fixed the end game sequence so that you do not lose access to your ship when defeated (which was causing crashes).
  • Other minor bug fixes.

Version 0.112

  • Bug fix to allow the loading algorithm to recover from savegame corruption.

Version 0.111

  • Bug fix to prevent a savegame corruption issue.

Version 0.110

  • Fixed the world status, so that it now correctly shows rank and other status symbols next to the nation flag.

Version 0.109

  • Fixed a bug (caused by Jackson) that crashed the game when loading on Android 2.3.
  • Implemented correct save and loading during ship combat.
  • Fixed a serious number of minor bugs that were causing crashes.

Version 0.108

  • Finished the event code responsible for handling delivery missions, etc. The first merchant deliveries are now added (back) into the game.
  • Fixed an awful bug that was causing stationary events to move across the map.

Version 0.107

  • Rewritten savegame code for Jackson streaming API (lower memory overhead to reduce out of memory errors).

Version 0.106

  • Fixed a bug that caused the player's wealth to be set to 0, if they tried "Buy All" on a bunch of items they could not afford.
  • Fixed a bug that allowed storms to generate rumors.
  • Fixed a bug that could cause non-fatal errors when creating new petty officers.

Version 0.105

  • Fixed a bug in the script for creating a new player character (bug if the player selected the "realist" trait).
  • Fixed another concurrency issue that could cause a crash in the map view.
  • Fixed a few additional rare crash bugs.
  • Fixed an interface bug when creating characters.

Version 0.104

  • Fixed a bug that was preventing players from receiving their letter of marque when purchasing it.
  • Fixed the save method for stories so that buggy data does not result in a game crash.
  • Fixed story viewing so that the player can (usually) continue with the game, even if the story script crashes due to script errors.

Version 0.103

  • Fixed a bug in the story scripting fix of v 0.102.

Version 0.102

  • Fixed some story scripting issues.

Version 0.101

  • Fixed concurrency issue that could cause a crash in the map view (i.e., while scrolling the map).

Version 0.100

  • First public release of Pirates and Traders 2.