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Difference between revisions of "New Game Interface" - Pirates and Traders

Difference between revisions of "New Game Interface"

From Pirates and Traders

(Created page with "<h3>Starting a Game</h3> <p>Welcome to "Pirates and Traders". You will find help buttons, denoted by question marks, throughout the game. If you wonder about anything on a pa...")
 
 
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<h3>Starting a Game</h3>
+
Welcome to "Pirates and Traders". "Pirates and Traders" is a role-playing adventure in which you sail the Carribean sea during the golden age of piracy. Your object is to amass a personal fortune and retire from life at sea, but how you do so is entirely up to you. You can sail from port to port, trading goods and build your fortune peacefully. Or you can turn pirate and rob, pillage, and burn. The choice is up to you.
  
<p>Welcome to "Pirates and Traders". You will find help buttons, denoted
+
Before you start, however, you need to create your pirate. If you would like to jump directly to the action, press the "Quick Start" button. This will build you a good default pirate straight away. Otherwise, read on below.
by question marks, throughout the game. If you wonder about anything on a
 
page, click on the help button.</p>
 
  
<p>"Pirates and Traders" is a role-playing adventure in which you sail the
+
== Pirate Name ==
Carribean sea during the golden age of piracy. Your object is to amass a
 
personal fortune and retire from life at sea, but how you do so is entirely
 
up to you. You can sail from port to port, trading goods and build your fortune
 
peacefully. Or you can turn pirate and rob, pillage, and burn. The choice is
 
up to you.</p>
 
  
<p>Before you start, however, you need to create your pirate. If you would
+
This is the name of your pirate as it is used in the game. The expected format in the game is ''firstname surname''; if more than two names are used, everything after the first name will be treated as a surname.  
like to jump directly to the action, press the "Quick Start" button. This
 
will build you a good default pirate straight away. Then press the top right
 
button to start the game.</p>
 
  
<p>In all views during character creation, the top right button advances to
+
Your pirate will always start the game at age 20. As your character grows older, he will initially gain skills, until he reaches a certain age, after which your aptitude and skills may deteriorate.
the next stage.</p> 
 
  
<h4>Pirate Name</h4>
+
== Gender ==
  
<p>This is the name of your pirate.</p>
+
This represents the gender of your pirate. The choice of gender may be important for some story lines, but it is otherwise irrelevant. It is assumed that the player - if female - is disguised to appear as a male, as was the case for the vast majority of female pirates in history.
  
<h4>Starting Age</h4>
+
== Nationality ==
  
<p>This is the starting age of your pirate. It will always be 20 years old.
+
This is your starting nationality. You will always start the game outside one of their ports, and with a letter of marque (license to privateer) for that nation. The different nationalities are:
As your character grows older, he will age and may lose skills. In the standard
+
* British
game, he will retire when he reaches the age of 60.</p>
+
* Dutch
 +
* French
 +
* Spanish
  
<h4>Gender</h4>
+
The Spanish start the game at war with all other nationalities. The British and the Dutch start the game as allies.
  
<p>This represents the gender of your pirate. The choice of gender is important
+
== Attributes ==
for some story lines, but it is otherwise irrelevant. It is assumed that the
 
player - if female - is disguised to appear as a male, as was the case for the
 
vast majority of female pirates in history.</p>
 
  
<h4>Nationality</h4>
+
The attributes of your character are the base determiner of what your character is good at. They affect skill checks, and also determine what skills your character can learn. You have a total of 10 points to distribute among your attributes (9 if you are playing on Swashbuckler). The human norm for each attribute is 3, but you as the player can modify your attributes as you like. Note that low attributes strictly limit the skills you can pick. It is recommended to play with a minimum attribute of 3 for at least the first few games.
  
<p>This is your starting "nationality". You will always start the game
+
== Background ==
outside one of their ports, and with a letter of marque (license to
 
privateer) for that nation. The different nationalities are:
 
<ul>
 
<li>British</li>
 
<li>Dutch</li>
 
<li>French</li>
 
<li>Spanish</li>
 
</ul>
 
The Spanish start the game at war with all other nationalities. The British
 
and the Dutch start the game as allies.
 
</p>
 
  
<h4>Aptitudes</h4>
+
Here you can select your pirate background. The background sets some basic starting skills of your pirate and sets up a little background storytelling which helps define your character.
  
<p>The aptitudes of your character are the base determiner of what your character is
+
In the free version of the game, you may select between an Adventurer (good opportunities to build charm, cunning, and fighting skills but little sailing experience) or a Sailor (good Sailing skills). The default quick start pirate is a sailor.
good at. These represent the basic chance of success at associated actions. Each point
 
you put into an aptitude gives you a 10% chance to succeed at related actions. Thus
 
a physical aptitude at the default level of 3 will give you a 30% chance to succeed
 
at physical actions (before modifiers).</p>
 
  
<p>You have a total of 9 points to distribute among your aptitudes. The human norm for
+
== Ship Name==
each aptitude is 3, but you as the player can modify your aptitudes as you like. Note
 
that low aptitudes strictly limit the skills you can pick for an aptitude. It is
 
recommended to play with the default aptitude setting for at least the first few
 
games.</p>
 
  
<h4>Background</h4>
+
This is the name of your pirate ship.
  
<p>Here you can select your pirate background. The background sets some basic starting
+
== Ship Type ==
skills of your pirate and sets up a little background storytelling which helps define
 
your character.</p>
 
  
<p>In the free version of the game, you may select between an Adventurer (good
+
This allows you to select which ship you will start the game in. It also determines your starting gold.
opportunities to build charm, cunning, and fighting skills but little sailing experience)
 
or a Sailor (good Sailing skills). The default quick start pirate is a sailor.</p>
 
  
<h4>Ship Name</h4>
+
* '''Sloop''': The Sloop is a fast, versatile ship with 16 guns and a relatively large crew. This is the best choice if you want to pursue a career as a pirate.
 +
* '''Barque''': The Barque is a slow 8-gun ship with a moderately large cargo capacity. This ship is well suited to a career of trading.
  
<p>This is the name of your pirate ship.</p>
+
You will always start the game with a half complement of crew, full cannons, and food for 5 months of sailing. The worth of your starting ship will also determine how much gold you start with. The cheaper your ship, the more gold you will begin the game with.
  
 +
== Pirate Flag ==
  
<h4>Ship Type</h4>
+
Here you can select your pirate flag. The flag is used in your status screen and the high score table, but otherwise has little practical effect on the game.
  
<p>This allows you to select which ship you will start the game in. It also
+
== Difficulty ==
determines your starting gold.
 
<ul>
 
<li><b>Sloop:</b> The Sloop is a fast, versatile ship with 16 guns and a relatively
 
large crew. This is the best choice if you want to pursue a career as a pirate.</li>
 
<li><b>Barque:</b> The Barque is a slow 8-gun ship with a moderately large cargo
 
capacity. This ship is well suited to a career of trading.</li>
 
</ul>
 
You will always start the game with a half complement of crew, full cannons, and food
 
for 5 months of sailing. The worth of your starting ship will also determine how
 
much gold you start with. The cheaper your ship, the more gold you will begin the
 
game with.</p>
 
  
<h4>Pirate Flag</h4>
+
Select the difficulty level of the game. The difficulty level affects how skilled the enemy captains are, as well as what proportion of the gold you earn during the game is added to your treasure hoard.
  
<p>Here you can select your pirate flag. The flag is used in your status screen and
+
* '''Apprentice''': This is the easiest level. In this level, non-player characters never improve their skills, which means that you will only rarely encounter skilled opponents. You are also less likely to encounter warships and pirates when performing a search action and you will generally find it easier and cheaper to escape from a trial with your life. Your share of the treasure collected during the game is 20% of the total booty, but your score  modifier is also set at 50%.
the high score table, but otherwise has little practical effect on the game.</p>
+
* '''Buccaneer''': This is the standard game level. In this level, non-player characters improve their skills, but only at half of the level of the player character. Your share of the treasure during the game is 10% of the total booty.
 +
* '''Swashbuckler''': This is the hardest game level. In this level, non-player characters are as advanced in their skills as the player character. This means that you will often meet characters who are your equal, if not better, in their skills than your own character. You will also find that it is significantly more expensive to bribe and escape a trial. Your share of the treasure during the game is only 5% of the total booty, but your score modifier is set at 200%.
  
<h4>Difficulty</h4>
+
== Game Settings ==
  
<p>Select the difficulty level of the game. The difficulty level affects how skilled
+
=== Auto save settings ===
the enemy captains are, as well as what proportion of the gold you earn during the
 
game is added to your treasure hoard.
 
<ul>
 
<li><b>Apprentice:</b> This is the easiest level. In this level, non-player
 
characters never improve their skills, which means that you will only rarely
 
encounter skilled opponents. You are also less likely to encounter warships
 
and pirates when performing a search action and you will generally find it
 
easier and cheaper to escape from a trial with your life. Your share of the
 
treasure collected during the game is 20% of the total booty, but your score
 
modifier is also set at 50%.</li>
 
<li><b>Buccaneer:</b> This is the standard game level. In this level, non-player
 
characters improve their skills, but only at half of the level of the player
 
character. Your share of the treasure during the game is 10% of the total booty.</li>
 
<li><b>Swashbuckler:</b> This is the hardest game level. In this level, non-player
 
characters are as advanced in their skills as the player character. This means that
 
you will often meet characters who are your equal, if not better, in their skills than
 
your own character. You will also find that it is significantly more expensive to
 
bribe and escape a trial. Your share of the treasure during the game is only 5% of
 
the total booty, but your score modifier is set at 200%.</li>
 
</ul>
 
</p>
 
  
<h4>Game Settings</h4>
+
This setting allow you to specify when the game should save your progress. There are currently four options: every year (whenever the game year ticks over), every month, every day (effectively any time that you perform any action), or never. These options are provided for convenience; you can still manually save the game whenever you want using the save option under the MENU button.
  
<h5>Auto save settings</h5>
+
=== Fountain of Youth ===
  
<p>This setting allow you to specify when the game should save your progress. There
+
The Fountain of Youth option allows you to void the effects of aging in the game. Your captain will never lose skill points from old age, and can thus continue playing for as long as you feel like it (if you die in a trial or get sunk, you can always go back to an earlier save game).
are currently four options: every year (whenever the game year ticks over), every month,
 
every day (effectively any time that you perform any action), or never. These options
 
are provided for convenience; you can still manually save the game whenever you want
 
using the save option under the MENU button.</p>
 
  
<h5>Fountain of Youth</h5>
+
However, games played using the Fountain of Youth option do NOT appear in the high score list.
  
<p>The Fountain of Youth option allows you to void the effects of aging in the game. Your
+
=== True Pirate ===
captain will never lose skill points from old age, and can thus continue playing for as
 
long as you feel like it (if you die in a trial or get sunk, you can always go back to an
 
earlier save game).</p>
 
  
<p>However, games played using the Fountain of Youth option do NOT appear in the high score
+
True Pirate is the "ironman" mode of the game. In this game mode, your progress is continually saved during play. Death or retirement - for whatever cause - is final. True Pirate mode has its own high score table.
list.</p>
 
 
 
<h5>True Pirate</h5>
 
 
 
<p>True Pirate is the "ironman" mode of the game. In this game mode, your progress is
 
continually saved during play. Death or retirement - for whatever cause - is final.
 
True Pirate mode has its own high score table.</p>
 
  
 
__NOTOC__
 
__NOTOC__

Latest revision as of 00:17, 21 November 2012

Welcome to "Pirates and Traders". "Pirates and Traders" is a role-playing adventure in which you sail the Carribean sea during the golden age of piracy. Your object is to amass a personal fortune and retire from life at sea, but how you do so is entirely up to you. You can sail from port to port, trading goods and build your fortune peacefully. Or you can turn pirate and rob, pillage, and burn. The choice is up to you.

Before you start, however, you need to create your pirate. If you would like to jump directly to the action, press the "Quick Start" button. This will build you a good default pirate straight away. Otherwise, read on below.

Pirate Name

This is the name of your pirate as it is used in the game. The expected format in the game is firstname surname; if more than two names are used, everything after the first name will be treated as a surname.

Your pirate will always start the game at age 20. As your character grows older, he will initially gain skills, until he reaches a certain age, after which your aptitude and skills may deteriorate.

Gender

This represents the gender of your pirate. The choice of gender may be important for some story lines, but it is otherwise irrelevant. It is assumed that the player - if female - is disguised to appear as a male, as was the case for the vast majority of female pirates in history.

Nationality

This is your starting nationality. You will always start the game outside one of their ports, and with a letter of marque (license to privateer) for that nation. The different nationalities are:

  • British
  • Dutch
  • French
  • Spanish

The Spanish start the game at war with all other nationalities. The British and the Dutch start the game as allies.

Attributes

The attributes of your character are the base determiner of what your character is good at. They affect skill checks, and also determine what skills your character can learn. You have a total of 10 points to distribute among your attributes (9 if you are playing on Swashbuckler). The human norm for each attribute is 3, but you as the player can modify your attributes as you like. Note that low attributes strictly limit the skills you can pick. It is recommended to play with a minimum attribute of 3 for at least the first few games.

Background

Here you can select your pirate background. The background sets some basic starting skills of your pirate and sets up a little background storytelling which helps define your character.

In the free version of the game, you may select between an Adventurer (good opportunities to build charm, cunning, and fighting skills but little sailing experience) or a Sailor (good Sailing skills). The default quick start pirate is a sailor.

Ship Name

This is the name of your pirate ship.

Ship Type

This allows you to select which ship you will start the game in. It also determines your starting gold.

  • Sloop: The Sloop is a fast, versatile ship with 16 guns and a relatively large crew. This is the best choice if you want to pursue a career as a pirate.
  • Barque: The Barque is a slow 8-gun ship with a moderately large cargo capacity. This ship is well suited to a career of trading.

You will always start the game with a half complement of crew, full cannons, and food for 5 months of sailing. The worth of your starting ship will also determine how much gold you start with. The cheaper your ship, the more gold you will begin the game with.

Pirate Flag

Here you can select your pirate flag. The flag is used in your status screen and the high score table, but otherwise has little practical effect on the game.

Difficulty

Select the difficulty level of the game. The difficulty level affects how skilled the enemy captains are, as well as what proportion of the gold you earn during the game is added to your treasure hoard.

  • Apprentice: This is the easiest level. In this level, non-player characters never improve their skills, which means that you will only rarely encounter skilled opponents. You are also less likely to encounter warships and pirates when performing a search action and you will generally find it easier and cheaper to escape from a trial with your life. Your share of the treasure collected during the game is 20% of the total booty, but your score modifier is also set at 50%.
  • Buccaneer: This is the standard game level. In this level, non-player characters improve their skills, but only at half of the level of the player character. Your share of the treasure during the game is 10% of the total booty.
  • Swashbuckler: This is the hardest game level. In this level, non-player characters are as advanced in their skills as the player character. This means that you will often meet characters who are your equal, if not better, in their skills than your own character. You will also find that it is significantly more expensive to bribe and escape a trial. Your share of the treasure during the game is only 5% of the total booty, but your score modifier is set at 200%.

Game Settings

Auto save settings

This setting allow you to specify when the game should save your progress. There are currently four options: every year (whenever the game year ticks over), every month, every day (effectively any time that you perform any action), or never. These options are provided for convenience; you can still manually save the game whenever you want using the save option under the MENU button.

Fountain of Youth

The Fountain of Youth option allows you to void the effects of aging in the game. Your captain will never lose skill points from old age, and can thus continue playing for as long as you feel like it (if you die in a trial or get sunk, you can always go back to an earlier save game).

However, games played using the Fountain of Youth option do NOT appear in the high score list.

True Pirate

True Pirate is the "ironman" mode of the game. In this game mode, your progress is continually saved during play. Death or retirement - for whatever cause - is final. True Pirate mode has its own high score table.