Interesting Times

I think that you will all agree that we are living in most interesting times… in which day by day brought us new objects of interest, and, let me say also, new objects for anxiety, to paraphrase Joseph Chamberlain (and not the Chinese, to whom the saying is most often attributed). I…

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New Skill Upgrade System

Happy New Year. V0.397 has now been released generally. This is the first of a couple of major changes I’ll be making over the coming months as I try to streamline and finish some of the game mechanics I’ve been experimenting with during the development of this game and hopefully…

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Merry Christmas

It’s that time of year again. It’s been a busy few weeks here before Christmas, so I’ve taken a little time out over the weekend and during Christmas, playing some Total Warhammer (Vampire Coast, of course), and bingeing on The Witcher (pretty good – though perhaps a bit hard to…

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Winter Updates

Winter is coming… or something. Or already here, if you live in the distant North, as I do. Anyway, herewith a short run-down of the plans over the next couple of weeks. More Stories With land combat now being resolve-able, I’ll be adding more and more story snippets and events…

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Autumn Update – Finally

The big autumn update – version 0.378 – is finally released. As usual, there will probably be issues that the beta testers where simply not able to catch – for those – in advance, my apologies. I’ll try to fix them as fast as possible – as per usual. Thanks…

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Autumn Update

The big autumn update is now live on the beta opt-in channel. Assuming no major issues turn up, it will move into general release within a few days – as usual. As mentioned in a previous post, there are a bunch of major changes in this update. Trade Good system…

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