Vae Victis

As mentioned in the previous post, I finally decided to focus on the “core” of the Imperium experience; which is/was the political gameplay. Unfortunately, the lure of details changed the priorities of Imperium during development, and as a result an inordinate amount of the development time I’ve spent on Imperium…

Continue reading

Quo Vadis?

That’s Latin, and means something like “Where are you going…” or something like that. I’m not really that dab at Latin. Where is Imperium going? Good question – but before I answer it, it is perhaps best to start with where we have been. I started designing Imperium back in…

Continue reading

Fixed the theme

Well, I got the theme fixed on the blog, so it resembles the rest of the site (well, at least a little bit). Just need to redirect comments to the forum, and we’re set to go… well, once I figure out what I’m going to write, that is.

Continue reading

Happy New Year

Welcome to the Fenrir.dk blog, where I hope to get some time to update on Imperium a little more often than the once a month I post on the forums. In this first period, I hope to be posting somewhat on some of the ideas I have had for Imperium,…

Continue reading