SPQR (Part 3)

In between elections the player must see to the day-to-day management of the faction. A faction is centered around a Senator – the faction leader – whom you select at the start of the game. In addition, each faction also has two other leaders; the “Spokesperson” (preferably a leader with …

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SPQR (Part 2)

The election game is essentially a battle to control the Roman state, with the winner of the battle being whichever faction is able to dictate the distribution of the benefits of that control. The following are the lists of benefits that I am currently planning to include in the game: …

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Vae Victis

As mentioned in the previous post, I finally decided to focus on the “core” of the Imperium experience; which is/was the political gameplay. Unfortunately, the lure of details changed the priorities of Imperium during development, and as a result an inordinate amount of the development time I’ve spent on Imperium …

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