Creating real characters in games

Yesterday’s article about NPCs by Austin Walker definitely struck a chord with me, and got me wanting to write on the subject of characters and personality in games again. One of the big differences between Pirates and Traders 2 and its predecessor will be its addition of persistent characters – and…

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Unpublishing and back to blogging

My blogging for the past couple of years has been pretty sporadic, but after the latest update of the site, I want to give this a try again and write blog posts regularly. We’ll see how it goes. Today I unpublished my very first Android app, “A Brief History of Rome”.…

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A short note on ads in the free version of Pirates and Traders

Those of you who play the free version of Pirates and Traders, will notice that the new version (2.9.0), has a different form of advertising than the game had originally. Most (around 90%) of the banner ads are gone, freeing up the GUI so that the free version now gets…

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Summer update 2014

Vacation time has come, which means that I’ll probably be travelling around a bit. This also means that I’ll not always be able to reach my e-mail, though I’ll try to get some time to respond to things at least once a week. I’ve had difficulty responding in a timely fashion…

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March already?

Why does February only have 28 days? It has no business being that short – always feels the lack of those two extra days when I’m busy. Anyway – a little bit of the current status. I’ve been trying to release new screenshots/graphics regularly each week, but this weekend just…

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New Years Update

Happy New Year, everyone. I had a long Christmas vacation this year, and it’s taken time to catch up with the backlog of e-mails, messages and work since coming back. Way too long, to be honest, but that’s sometimes how it goes with the indie life, when other commitments interfere. In…

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