Thanks for all your support and patience over the years. I’ll be taking a break for a couple of days now, but then I’ll be back to working on the game, and hoping to be able to set off some more regular hours on this in the coming months, than has been possible lately. I tend to be pretty good about setting some time off for work on P&T every day, but the past few months have not been good due to crunch at work, at the same time as I’ve had issues getting the combat engine working the way I wanted it to. Hoping both of those issues get resolved over the next few weeks, so that I can get back to pushing out some update for the game.
Merry Christmas (or Seasons Greetings, if that’s your thing), and best wishes for 2018.