Summer update 2014

Vacation time has come, which means that I’ll probably be travelling around a bit. This also means that I’ll not always be able to reach my e-mail, though I’ll try to get some time to respond to things at least once a week. I’ve had difficulty responding in a timely fashion throughout most of the first months this year, so I don’t expect this will change all that much. I hope to do better once summer vacations are over.

Current plans remain unchanged; I’m working to get the beta of P&T2 ready; it’s not as far along as I’d like, but there is time yet. I also plan to release one more update of the existing game before going on vacation. Unfortunately, I updated my development environment earlier today, and … Google’s Android Development toolkit struck again – breaking pretty much everything. So – as I write this – I’m basically reinstalling everything. Assuming nothing else gets broken, though, I hope to get the new version out later this weekend. This will primarily be a maintenance release to try and fix some problem areas in the game, but if they test out okay, I might add one or two small new encounters as well.

Have a relaxing summer holiday, if you’re getting any, and happy 4th of July to our US fans.